I remade the wings of my TIE Interceptor, as when I had made them originally I used a spline and then extruded. The was very messy and gave my quite a few problems. I also found out when working in 3ds Max, having an object tilted at an angle that is not 90, 180, or 360 degrees can lead to problems with manipulation and moving, as the axis generally move, up, down, or in (X, Y, and Z respectively).
As mentioned above, I think once I started texturing using materials from the architectural menu, the models started to look much more convincing, the little details such as reflections on glass.
In conclusion, I have enjoyed the model creation and learning new skills in a new program. I feel I have developed to being able to make a variety of different models, but I do feel I haven't the skills yet to to make convincing organic models due to currently only working with squarer objects,
Ships looking awesome. Nice textures Aswell. Could be used in some iPhone games
ReplyDeleteShips looking awesome. Nice textures Aswell. Could be used in some iPhone games
ReplyDeleteShips looking awesome. Nice textures Aswell. Could be used in some iPhone games
ReplyDelete