Saturday 12 December 2015

Noise Effect

I created a shot of the TIE chasing the X-Wing, over the 'shoulder' of the TIE.

I added a noise constraint to the camera to give it a shaking effect, to simulate that the viewer is right there in the action.  The only trouble was, is that it begins to make the shot look flat.  As in the TIE and the X-Wing look like paper flat 2D objects, which was not the desired effect.

I decided that a better, potentially faster, way to create the shaking effect was to do so in After Effects, moving the position of each object every few frames.  Thinking about the noise constraint in 3ds Max, it would have made more sense to add it the TIE and X-Wing, as opposed to the camera.

Camera view: Showing the noise modifier linked with the camera.

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